Posts tagged with "generations" - 9
Posted November 16, 2018 at 11:00 pm

Here's a toy which I own because TFSource wasn't selling Stege Megatron separately and reviews on his casemate Optimus Prime were pretty strong.  I'd been pretty underwhelmed with Stege Optimus just from promotional materials, partly because, well, it's Optimus Prime.  We get a lot of those!  And the only new thing he brings to the table is his half-assed Cybertronian altmode.

Yeah, it's very partially assed.  It literally looks like a licensed Freightliner cab but with some boxes tacked on last-minute, like the Earth truck underneath was a stash of weed you needed to disguise from your parents who barged in unexpectedly.  This vehicle mode is the Standing Up Against A Billboard Pretending To Be A Part Of It of preEarth forms.  

Having the toy in-person doesn't change that a whole lot.  What does help partially is that you can rotate the wheels facing down as if they were, like, hoverpods or something.  Then, suspended by a display stand (sold separately), Prime looks more like a floating Tetris piece than a badly-disguised Earth truck at first glance.  Second-through-eleventy glances he looks like a badly-disguised Earth truck again, though.

But I can see why he's been getting positive reviews.  Though his robot mode is Just Optimus Prime again, it's a great robot mode to fiddle with.  It's well-proportioned and has all that Stege-level articulation you expect (ankle tilts!).  His head has a greater range of motion than Megatron, though, plus his elbows are able to bend at a little more than 90 degrees, which gives him a more natural "holding gun up" stance.  

What really strikes me about him (and Megatron and to a lesser extent Sideswipe) is the little things they can do with his transformation now that they're not allocating budget and parts to making him a combiner torso or a little guy which turns into his head.  Stege Optimus has so many little panels here and there that "complete" his transformation and make the robot mode feel more "finished" than there would be otherwise.  Hell, there's tiny little flaps on his knees that fold out in truck mode just to cover up his thighs more.  There's no real super need to do this, but it's nice that the toy has the bandwidth to spend on this kind of small stuff.  

Optimus comes with an axe that folds up into... into something that plugs onto the back of his truck mode, and he comes with his signature ion cannon.  

It's the first Classics-style Optimus that Just Transforms since... well, Classics Optimus in 2006.  So if you weren't around then, or if you feel like 12 years is plenty time to justify an upgrade, then this toy's your dude.  This toy's like that one in a few ways but easily better, though its altmode may make you roll your eyes.  

Posted November 15, 2018 at 12:10 am

Honestly, from initial photos, I was kind of meh on this guy until I mentally envisioned what he'd look like with a darker helmet like Marvel Comics Megatron and suddenly dang I needed him.  I haven't painted it yet, as of this writing, but it will be very soon.  

I was initially kinda meh because, like, it's another G1-style Megatron.  I have a few of those!  And Combiner Wars Leader Class Megatron is pretty great already.  I use him on my Lost Light shelf, since he's properly Magnus-sized.  And my regular ol' Decepticon shelf has Classics Megatron, who is an amazing toy.... but is severely yellowing.  But is still an amazing toy!  It would hurt to replace him.  He transforms into a Nerf Gun.  It's hard to beat that. 

I didn't think I needed yet another Megatron.  I already skipped the regular Titans Return Megatron for the same reason.  (I later ended up getting the purple Takara Tomy redeco of him because, well, he's really Beast Wars Megatron and comes with a tiny Savage Noble.)  

But here I am with another Megatron again anyway.  And, you know what?  This is a pretty solid Megatron toy.  He's just trying to be a really good Megatron, The Way You Remember Him.  And he generally succeeds.  Sure, he transforms into a Cybertronian-style tank and not a gun, but the latter isn't gonna happen again and Megatrons transform into nonEarth stuff all the time now.  Megatron's been a Cybertronian vehicle for three out of his four movie appearances.  He was a Cybertronian jet for all of Transformers Prime.  He was a Cybertronian tank for all of More Than Meets The Eye/Lost Light.  And so, like, Megatron not being an Abrams tank or a Walther-P38 but some kind of space tank doesn't really register on the Not Megatron scale anymore.  He could be exactly this toy in a toyline full of otherwise licensed Earthy guys and you wouldn't blink an eye.

If you're a fan of 1984 Megatron, other than a gun transformation, this toy has basically everything you want.  He's obviously cribbing a lot from the original cartoon/comic book character model.  He's got an arm-mounted cannon that looks like a gun scope instead of a tank barrel.  His head is incredibly buckety.  And he even comes with a big sword, if you pine for the original Megatron accessory Japan got but we didn't.  You can peel the blade away and attach the tank cannon inside the sword on his back, if you want to duplicate the barrel placement of the original Megatron model.  (It may take some Cog pieces to get it to attach around his hip like the original toy.  I haven't tried, but it might be possible.)

Again, Stege emphasizes articulation.  There's that ankle tilting again, though you can lock those ankles in place completely vertically if you want.  Megatrons rarely have rotating waists, due to their transformations, but this Megatron manages.  His head really only turns left and right, but it's on a panel that rotates forwards and backwards a little before you rotate it too much and it looks kinda dippy.  

The transformation is more involved than you'd think.  I mean, he's a Cybertronian tank, so he could look more like a pile of Megatron parts if Hasbro wanted him to be.  But his chest tucks away underneath, and the hull of the tank folds out of his back and wraps around the front.  Like Sideswipe, a panel opens up on his legs to give room for his thighs to hide inside, though Megatron's thighs do some 90 degree bendery to make it more interesting.  The arm-mounted cannon pegs onto the arm via the usual 5mm peg, but it doesn't remove for transformation; it rotates around, pointing backwards in the middle of the turret that the arms fold.  The sword transforms into the tank's barrel and plugs into the back of the arm-mounted cannon.  The sword halves themselves tuck under the turret.  The turret can rotate in tank mode, which is always a welcome feature as it's not always possible.  The feet, uh, stick out the back.

The feet sticking out the back is really the toy's only visual downside.  

If you want a good, no-nonsense Megatron that gives you a good feel for the classic iteration of the character, you can't really go wrong with this guy.  Again, I think that's essentially what they were going for.  

Posted November 13, 2018 at 12:44 am

Sideswipe is not an interesting character!  I can think of, like, one good Sideswipe story out of all three decades of Transformers fiction, and he dies in it.  Even his design is kind of the Default Transformers Look.  You fold down the hood, yank the arms from the sides, and pull out the legs.  The end!  But he was the Red Sportscar Guy in 1984, and that's always given him an artificial sense of importance.  

And so when War for Cybertron: Siege (aka Stege) was first unveiled, and Sideswipe was part of that unveiling, I had to fight back a yawn.  (I failed.)

But I am here to give you good news: Stege Sideswipe is GOOD.  Oh my gosh, I really like him.  I hate that I like him.  It's like when somebody you dislike on the Internet says something you agree with, and you're torn between going ugh, fine, and wanting to alter your entire worldview just to put yourself on the opposite side again.  I really like Stege Sideswipe, and so I worry I'm a bad person.

Let me try to explain why.  I think it's the transformation.  There's a lot of car Transformers where you kind of have to fight and fiddle to figure out where, say, the arms go.  And they maybe sometimes just kind of fold under loosely, sometimes it's a fight, and you hope for the best.  But Stege Sideswipe's arms are a dream.  They fold into little Ls, you tuck the fists in as far as they go, and they just... fit underneath in an extremely satisfying way.  There's no fighting over the same physical space.  There's no forcing them over other parts.  And then some car kibble folds down over the biceps and plugs in, securing them.  

The leg transformation is pretty good, too.  you pull out the front leg panels, smoosh everything inside in layers, and close the front leg panels back again.  

Again, it's hard to state exactly how satifying everything is.

Sideswipe has 5mm pegholes everywhere so you can plug in parts from other toys in the line.  There's one on his back, one underneath each foot, one on the outside of each shin, and one on both his shoulders and forearms.  He's also pretty well articulated for a toy his size.  He's got ankle tilts, which seems to be standard in this toyline, which really ups his shelf presence.  

He's supposed to be a Cybertronian-style car, but he passes for a fancy concept car from Earth if you squint.  He's going on the shelf with my other Earth car guys, so that's fine by me.

Posted November 11, 2018 at 12:26 am

So, phew, Transformers has been going down the checklist of "Guys Who Haven't Gotten New Toys Since the 80s" like friggin' mad over the past few years, and we're finally... running out... of guys to remake?

I mean, we must be, if we're getting a new toy of Cog.

Make no mistake, I love myself some Cog, but.... Cog was the pile of accessories that came with Fortress Maximus and assembled into a robot.  He's a wheeled vehicle and a treaded vehicle and two guns, and they peg together into a robot.  Not transform --  peg.  He's literally spare parts.  Sure, he's appeared in fiction, but clearly only by accident.  

BUT NOW HE'S BACK.

A new toyline trilogy from Hasbro is upon us, and the first chapter of this "War for Cybertron" is titled "Siege."  Or affectionately(?) "Stege," if you were around on the Internet a while back when a fan to mocked up a news graphic using the Star Wars font and the letters melded together a bit.  

I will be referring to Siege as "Stege" on this website henceforth, as a heads up.

Regardless, Cog is a Deluxe Class toy in Stege, and he's a special kind.  He's a Weaponizer, which means he primarily exists to split apart into weapons and armor that other toys can wear.  It's a good role for a guy whose prior Transformers experience was transforming by coming apart and pegging back together in different ways.  And make no mistake, new Cog transforms essentially identically to the original Cog.  But with joints!  Lots of joints.  He's got all the articulation you'd expect, plus some fancy stuff like waist rotation and ankle tilts.  The only new wrinkle in his transformation is his face folds away in vehicle mode.   Before, his face was a seat.  A seat that Spike Witwicky would sit on.  Oof.  But no worries, that head flips out of sight now.

And as described, Cog is created by a bunch of stuff 5mm-pegged together, and it can reassemble into various kinds of armaments that other toys can wear.  The front car can fold out into a shield, or it can stay unfolded-out and peg into a shoulder as some armor.  The back car's shin-treads can become, I dunno, blocks the other robot can stand on and become taller.  These blocks also have guns.  The thighs and pelvis can peg into the back of a robot and you can plug Cog's arms into that backpack, giving a robot over-the-shoulder launchers.  Everything's modular, so if you want, you can take the tread-stilts off and place them into the middle of the over-the-shoulder launchers, making them mightier.  

There's lots of 5mm pegs and pegholes on Cog, and each non-Weaponizer Deluxe Class toy has a wealth of 5mm connection points.  

Which means Cog is a pretty crummy toy by himself.  You need another toy to unlock all the actual neat stuff he does.  Because, frankly, he's a lousy Transformer and his two altmodes aren't much to write home about.

That's what makes him an excellent Cog, though, if nothing else.  To thine own self be true, Cog.  

Posted October 14, 2018 at 9:17 pm


Man, remember when these Transformers Fan Vote things resulted in new characters?  I guess that was just the first two years, but since, like, Windblade is in EVERYTHING now, you'd think Hasbro'd be all... hey, that worked out for us pretty well, why don't we do that, like, a second time.  But, naw, these days we just get to choose which pre-existing old guy to remake.  

And for this year's, we weren't even originally sure what the end result of the vote would have been.  Hasbro said simply "CHOOSE THE NEXT PRIME" and gave us a smattering of pre-existing characters and told us to vote for our favorite.  (Sure, one of those was "UNKNOWN EVIL," but unknown evil was technically just Deathsaurus.)  It wasn't until later we learned that, oh, we're taking the winning character and giving him a Leader Class toy where they have a smaller-scale figure that folds up into a portion of a larger-scale figure.  Really makes you wonder how that would have worked out if, say, Arcee had won.  Maybe one of her halves would have been a giant techno-organic spider, I dunno.


Anyway, who won was Optimus Primal.  Because, as Hasbro should really have figured out by now, if you have a list of guys and only one of them isn't G1, folks vote for the not-G1 guy.  Any more than one not-G1 guys, you're gonna split the not-G1 vote and end up with, say, Wheeljack or whoever, but otherwise you're gonna have a Beast Wars character every time one's on the list.  So Optimus Primal won!  And Hasbro had to make him a toy!   Had to!  We made them do it!  There's always some crank somewhere who claims that these votes are always rigged (because he didn't get what he wanted and/or thinks girls are stupid), but the fact that we got Optimus Primal and not Star Saber definitely puts lie to that conspiracy.  I feel like this team really wanted to do Star Saber, and they only do Beast Wars literally when we force them to.

Since the theme was "early form merging with later, larger form," seen elsewhere in the Power of the Primes toyline as "Hot Rod becoming Rodimus Prime's chest" and "Orion Pax becoming Optimus Prime's chest," this new Optimus Primal toy has a mechanical-looking Optimus Primal becoming the torso of his later, larger, Optimal Optimus form.  And if you're worried they forgot about that intermediate Transmetal form, it's given a tip of the hat through the Optimal Optimus gorilla mode being able to ride on Optimus Primal's spaceship mode like a surfboard.  


It's nice that they found extra things for this Optimal Optimus re-do to do, because they cut out the fourth mode, the wheeled armored transport.  He's just the big robot, the big gorilla, and the big jet.  The smaller robot doesn't turn into a gorilla, just a spaceship that looks an awful lot like Optimal Optimus's torso flattened out with a rolling pin.  The Matrix fits into the cockpit of the spaceship, which helps you play out your favorite "Optimal Situation" moments. 

 

Some other changes are attempts to make the appearance more cartoon-accurate.  In the cartoon, Optimal Optimus could retract his shoulder guns.  The toy couldn't, because they were, y'know, electronic.  But in cartoons, you probably don't want giant missiles constantly blocking the face of your super tall character, so they tucked away.  So on this toy, you can yank those off and plug them elsewhere if you want.  The bigger robot's face is also just the show's version of his head, instead of having the more stylized, angular mouth of the toy.  


Also there's no chrome.  Which is probably better in the longer run.  Or it would be, the toy didn't have stickers.  And as you have probably heard me grumble about more than once on this blog, Hasbro's current factory-applied stickers are garbage.  They start peeling and shredding under all possible atmospheric conditions.  And on this new OpOp, those stickers are right on the torso part that you shove in between the parts of the rest of his torso.  Woo!  So, you know, one step forward and all that.

oh and the original optimal optimus's backpack is made out of sparkly brown plastic that is kind of brittle so, uh, yeah, this may be a welcome update for some people


It's an okay toy.  It's got a lot of different configurations, a good combined robot, an okay gorilla, and a jet because we say so.  And that gorilla can ride himself as a surfboard.  

This toy hasn't shown up at regular North American retail as of this writing, and so mine is the Japanese release, which is absolutely identical to ours but with a sticker on the packaging.  And we're running out of time for this guy to come out over here before the next line (Stege) starts hitting stores this winter, so it's entirely possible Hasbro's "fan vote winner" will end up getting shat out into places like TJ Maxx and Marshall's.  Who even knows.

Posted September 24, 2018 at 11:07 pm

Punch/Counterpunch has had quite a few toys, for who he is.  There's the original, the first Club exclusive retooled from Sideswipe/Sunstreaker, the second Club exclusive whose Punch mode was a literal arm, and now this one.  That's four!  Four toys for a guy who has a pretty restrictive gimmick.  Like, he has two robot modes, one Autobot the other Decepticon. 

The idea, of course, is that Punch is an Autobot who has a second robot mode which he uses to infiltrate the Decepticons as "Counterpunch."  I mean, it's... not the best cover.  It's just putting another two syllables in front of your name.  It's like if James Bond were sneaking around some supervillain's lair maintaining his name is "Counterbond."  And his disguise is just himself walking backwards with a hat tipped over his face.  And he drives James Bond's car.  

It's absurd and goofy and people love it.  

The previous two Punch/Counterpunch toys were... insufficient.  The first Club toy was based on an awkward toy and had the tiniest of tiny heads.  The second turned into an arm instead of having both robot modes because it was just Combiner Wars Wheeljack with a new head.  But this toy... this toy is a new Punch/Counterpunch from the ground up.  And it's mostly unencumbered by any of the past three line's gimmicks.  It doesn't make itself turn into an arm like the Combiner Wars or Power of the Primes toys.  It doesn't have a head that turns into a robot (or two heads that turn into robots, one would imagine for this guy).  Yeah, it has a 5mm peghole hidden behind a hatch in both robot mode chests so you can plug in the Power of the Primes fist/chest armor, but that's not really intrusive.  And, honestly, it's a plus, since you can just put the fist/chest armor on the back of whichever robot you're using, pretend it's a jetpack, and cover up the other robot mode's chest.  It's essentially a feature.

What I'm saying is, he's kinda just a regular Generations-style toy.  We haven't gotten one of those in about half a decade.  

His transformation is simple enough, but not condescendingly so.  The entire back two-thirds of the car folds up behind his legs.  His arms pull out from the sides.  The hood splits in thirds -- the outer thirds stay on top of the arms in either of two Autobot/Decepticon figurations, and the middle third folds up and hides inside the torso.  And that's it!  Nothing about it really annoys, and so he's a fun guy to shift between modes.

Punch/Counterpunch also comes with a little translucent Prima figure.  The only other way to get Prima is to get that SDCC Throne of the Primes set, so if you missed that, here's another chance.

He's neat.  I like him.  He's an Amazon exclusive which is currently out of stock, but if he follows the pattern of the others, there'll be lots more eventually.

Posted August 29, 2018 at 1:06 pm


There's some unsurprising overlap between Transformers names and Marvel Comics superhero names.  For the first seven years, Transformers toys were named BY Marvel.  (Bob Budiansky in specific.)  It's why Transformers have super-hero-y names to begin with, setting aside the weird Latin folks like Optimus Prime or Omega Supreme.  It wasn't until Transformers left Marvel that we got guys named stuff like, uh, Cheetor and Waspinator and Rhinox.  So, uh, yeah.

But in the grand tradition of Marvel superhero comics-y names, there were Transformers named things like, say, "Venom."  And, no, the Spider-Man villain didn't exist yet at the time -- he'd be a few years later than the Deluxe Insecticon, but Venom was also the name of a Black Panther villain.  And there's "Ravage," who's also an Incredible Hulk villain.  When you have to name 20 Transformers in a day, you might start having to pull from the archives.  

And there was Firestar.  

(left to right: botcon 2005 flare up, botcon 2014 flare up, novastar)

Transformers Firestar was just a character in a single Transformers cartoon episode about lady Autobots, who'd appear just this once and never be seen again.  Obviously the Marvel Superhero Firestar who shared a starring roll on a cartoon show with her Amazing Friends one year earlier would have both the clout and the seniority.  But it meant that, well, a toy of Transformers Firestar would always have some complications.  When BotCon tried to make a toy of her in 2005, rather than rename her, they decided to instead make a Firestar look-alike who served as her protege.  Her name was Flare Up.  And Flare Up went on to do some things in lieu of Firestar for a while.  Flare Up got to show up in Transformers Animated, for example, in a form obviously based on her BotCon toy rather than the original Firestar's design.  And ten years later, BotCon would give Flare Up a second toy.  For a while, it seemed Flare Up might just up and replace Firestar in general.

But here we are, three more years later, and we have Novastar.  A rename attempt, even though a Firestar appeared in IDW comics not long prior.  (You don't have to abide by toy trademark rules in comics, especially not in interiors, especially especially if you don't claim trademark rights.)  An actual toy of the original Firestar character, for the first time ever, just with a name that sidesteps the trademark issue.  


The toy itself is Moonracer with a new head, new gun, and new deco.  It tries to do some different things with its deco that sets itself apart from how Moonracer's presents itself -- there's less translucent plastic visible in vehicle mode, for example.  And all of the original Female Autobots were shaped pretty same-ily that this toy can mostly get away with being Moonracer's body with a Firestar head.  It passes the squint test.  

I liked Moonracer's toy, despite it being pretty backpack heavy, and that means I like Novastar's, too.  I do regret that her plastic color breakdowns mean she can't have her pale yellow hands.  Her hands and thighs are tied to the same plastic tree, and that tree is the unpaintable nylon tree, so they either both have to be orange or they both have to be pale yellow.  Orange is probably the better choice.  The vehicle gives her a pale yellow stripe down the side, which helps.  


She's the only toy in wave 4, and (short wave 3 Optimal Optimus actually showing up in North American stores) the last major retail Power of the Primes toy release.  Novastar comes two per case, so at least she isn't shortpacked.  I was worried about that.  But I see lots of reports for her across the United States (only at Walmarts so far) so hopefully she won't be too hard to find in general.

Now if only they made toys of Greenlight and Lancer to be Elita Infin1te's legs.  Not holding my breath on that.

Posted August 8, 2018 at 2:11 pm


Masterpiece Dinobot showed up to monopolize my world just before I could get to talking about Power of the Primes Predaking, but now that MP Dinobot fever has died down a smidge, I'm ducking back to those simpler, more primitive pre-MP Dinobot times.  


So, yeah, it's TITAN CLASS Predaking!  Titan Class is that once-a-year size class that costs $150 and bounces back and forth from being an irregularly-formed combiner (Devastator) to city-sized guys (Metroplex, Fort Max, Trypticon).  Predaking is the second combiner, and he's an awful lot like Devastator, the first!  Just, like, construction-wise.  He's composed of giant blocky dudes who are clearly just pieces to make a cohesive 18-inch-tall robot.  It's the same feel all over.  If you have Devastator, you know generally what to expect with Predaking.


Predaking's a little less fortunate in this respect, though, because his individual components are ANIMALS.  Unlike construction vehicles, which are essentially blocks already, animals are, like, you know... animal shapes.  And so Predaking gives you... some blocks with tiny heads and legs on them!  They're animals!  Sort of!  

I mean, this didn't matter to my toddlers, who looked upon these blocky creatures with a sense of frenzied wonder, but a more older-type person might be a little dissatisfied.  


For example, the monstrously lengthy thighs of the combined Predaking robot ... just kind of hang underneath the bull (Tantrum/Torox) and the rhino (Headstrong).  Those are the two bulkiest animals (in real life), so they're the best choices to go with if you need to have two giganto plumpo creatures, but it's still a visible compromise.  Divebomb, the ... bird... is also pretty bulky, because he splits in two.  Half of him becomes an arm of the same girth as the other arm, Rampage (tiger).  The rest of him is, well, it's half of Predaking's torso.  It's his taint and his stomach and his spine and his wings, with Razorclaw (lion) forming the chest.  So Divebomb's a pretty massive bird!  Chunky!


But, again, the combined robot is the main event here.  Everything else is subordinate.  And the combined robot is pretty good!  I like it!  It holds together and can do stuff and it looks nice.  And so that's how I'll likely display him, and it probably won't matter that he's made out of the blockiest jungle creatures ever seen.  

The set comes with a sticker sheet, same with previous Titan Class offerings, but, oh my lord, the sticker material isn't terrible this go-round.  Like, you can remove stickers from the sticker sheet without the stickers TEARING DOWN THROUGH THE MIDDLE OF THE STICKER instead of, like, you know, where the actual perforations are.  And the material is strong enough you can actually remove and replace stickers if you have trouble putting them down, so long as you're careful.


And there's minimal putting flat stickers over sculpted detail.  That's nice.

Oh, and Predaking comes with a Prime Master figure of Onyx Prime, which is the only way to get an Onyx Prime.  So, uh, hopefully if you were completist with those you were already planning on getting this guy.


Anyway, summing up: Good big robot.  Smaller guys are an acquired taste.  A small step forward in sticker technology in this year of 2018.  

Posted July 22, 2018 at 12:25 am

Hey, look!  Slash got a retool!  The lady Dinobot got a new head and is now the 1988 Firecon character Cindersaur!  

Okay, first of all, Slash is a great toy.  So Cindersaur is still a great toy.  So, like, that's still a recommend.  The new head doesn't alter the transformation at all, and though the new colors are a little monotonous in raptor mode (without the robot mode's green face and touches of gray), it's still a vibrant-looking thing.  So thumbs up just based on that.  

But there's more!  All of the Power of the Primes toys come packed randomly with one of 12 different cards that give a different Prime-based power.  Ten of these cards are irrelevant to the rest of this paragraph, but of the final two, one uses male pronouns and the other uses female pronouns.  (the female card was discovered before the male card, and for that day and a half or so, the toy was known affectionately as "Cindysaur")  Maybe someone got their wires crossed and accidentally used Slash's pronouns on one of the cards, but the new Cindersaur head is sculpted the way Hasbro tends to sculpt their women characters: there's lips and a smile and some softened features.  



Or, we could just take the text as given and determine that Cindersaur is genderfluid.  They're male sometimes, female sometimes, and, heck, maybe it changes depending on which Prime Master is plugged in.  That's my take-away, anyway.

Look... *throws the pack-in cards down on the table* ... it's canon.
Posted June 26, 2018 at 4:02 pm

 

The two best combiner teams from Generation One were the Protectobots and the Terrorcons.

This has absolutely nothing to do with which two teams I owned as a child.

(yes it does)



But do you know why the Terrorcons were the best?  Because they were effin' monsters.  Vehicles are essentially little boxes, but a monster has arms, legs, teeth... all these extra things to play with.  Terrorcons, then, transform into two separate things you can do things with (besides scoot along on the floor).  So, yeah.  They're empirically the best.

(i had them when i was a kid)



And now there's a new combining version of them!  I've talked about Hun-Gurrr, the torso before, and I got Rippersnapper a few months ago, but since then I've gotten his other three limbs.  I'll say right off the bat what makes these toys improvements over the originals: they have working jaws.  Other than Blot, they all have working jaws.  It's by far the best improvement of the entire set.  Like, sure, the articulation is way up all around, but frankly jaws are the most important.  

(Blot's jaw does seem to be a different piece versus the plastic that makes up the top of his head, but there do not appear to be any joints to allow the jaw to move independently.)



Cutthroat is the weakest of the limbs.  Engineering-wise, he's large amounts of the Dinobot Swoop repurposed.  He's got the same thighs, arms, and he mostly transforms the same.  The only difference is how the beast mode feet get tucked away.  But his beast mode head is hinged pretty loosely, and so it likes to fall off.  The beast mode torso doesn't hide very well that it's just a compacted robot mode, and so it looks elongated and goofy.  



Blot, other than his lack of chompers, is by far the best, though!  He wads up his robot mode legs behind him in beast mode to create a different shape entirely, resulting in this angry grumpy cube.  I dub him "Most Improved" of the new Terrorcons, since he's just better in all respects.  He doesn't just stand up and hide his monster arms behind him.  The monster torso/head folds back, giving him a different robot mode chest, and the fists cleverly transform out of the beast claws.  



Sinnertwin has more articulation than the original.  That's what I got to say about him!  I mean, that extra articulation is nice, with the jaws and the balljointed beast mode necks (at the skull -- it's just hinges at the torso), so there is a lot more to do with him.  But he's had less evolution to his design than Blot.  

Hun-Gurrr holds together extremely well in torso mode.  A friggin' lot of tabs.  Tabs everywhere.  That results in a very solid combiner robot.  I can't find fault with their combined mode, Abominus.  He may be the best of the new Combiner Wars-style guys.  And he's made out of monsters, yo.
Page 1 ... 5 6 7 8 9 10 11 12 ... 24