Posted December 5, 2010 at 2:28 pm
Posts tagged with "megatron" - 3
Posted October 3, 2010 at 5:48 pm
Posted October 1, 2010 at 5:36 pm
Posted September 4, 2010 at 10:50 pm
Posted August 11, 2010 at 2:01 am
My Straxus wasn't shipped alone. His new casemate is War for Cybertron Megatron. This is funny to me, because as I mentioned yesterday, he and Straxus shared bodies for most of the comics, and some believe it was actually Straxus-in-Megatron that became Galvatron in 2005! So, hell, maybe my new Megatron toy is Straxus, too.
The previous two WFC figures, Optimus and Bumblebee, were kind of annoying messes. Megatron thankfully does not follow this pattern. In fact, he's pretty friggin' great. He's by far the best of the video-game based dudes so far. (With only Soundwave and Cliffjumper, that we know of, to eventually follow.)
It's pretty neat how he works. In robot mode, he doesn't even feel like a Transformer. Instead, he feels and plays like a cohesive robot action figure. He seals up perfectly, with practically no visible transformation joints. This might mean that his transformation is going to be on the pathetic side, but this isn't the case. He splits up and folds into himself pretty amazingly. Sure, his tank mode is really made up, which helps, but it's not like it looks like a Megatron robot rolling around on his stomach or anything. His robot mode form is well hidden. In fact, most of it is hidden beneath his fusion cannon and the undersides of his feet. His forearms split open and form treads in a way not really seen before.
The forearm transformation is one of the few weak links, however. They're not very sturdy in either vehicle mode (you can also fold them under the chassis to make a hover-tank). Another is the missile launcher button placement on the cannon. It's right above the connection point for securing the weapon to the arm, so if you want to apply the right kind of force to the weapon to snap it on, you definitely have to push down on the button. I've lost the missile so many times already. At the moment, I keep it in my pants pocket. (I should make sure I find a safer place for it.)
Anyway, these grumbles aside, he's fantastic. I've extolled the glory of open-sculpted palms before, but Megatron's are the best I've seen. They're sculpted perfectly for aiming and firing his cannon arm. They're in that relaxed pose you'd expect, with the cascadingly-curled digits. It helps the toy come alive.
Posted July 12, 2010 at 12:50 am
Posted May 5, 2010 at 12:56 am
Yesterday I mentioned that Soundwave was the first of five nominees for the Transformers Hall of Fame. Nominee number 2 is Grimlock, who is equally unsurprising. I mean, yeah, once voting opens, Soundwave has this locked up, but Grimlock is the only guy who could possibly ever steal it from him. Even though he won't.
Just like Soundwave's Hall of Fame bio, Grimlock's also drops some new information about him. His speech impediment has been explained various ways before. In the Marvel stuff, he didn't talk right because talking right was for prissy losers. He talked badly because he wanted to. In the original cartoon, he didn't talk very well because he was a primitive creation of Wheeljack. (In fact, one could say that without a trip to Vector Sigma to endow him with life, he wasn't actually truly alive, but merely a complex machine.)
The Hall of Fame bio claims that his speech is fucked up because Scorponok damaged his voice processor during a battle. Well, okay, let's add that one to the pile, I guess.
Hopefully, Dinobot will be tomorrow's nominee. If not, I may be kind of fucked (I'll explain later), but if he is revealed to be a nominee sometime this week, I wonder what crazy retconned trivia we'll learn about him. Is he Megatron's son? Did he earn his rigid grill structure for pulling off a successful heist? Will we finally learn what a steses pod is?
Who knows. Other than us, potentially sometime tomorrow morning.