Posts tagged with "dc collectibles" - 1
Posted December 26, 2015 at 5:30 am

Hey, it's the first Phantasm toy that doesn't automatically spoil her secret identity!  

So you guys have been noticing that I've been super into DC Collectibles' 6-inch Batman: The Animated Series and The New Batman Adventures toyline, right?  Anyway, there's a Phantasm now.  Unlike most everything else, she doesn't come on her own bubble card, but instead she's in a two-pack box with BTAS Batman.  I knew this was coming out ahead of time, so I skipped the single-carded Batman in favor of this set.  (I think this version comes with fewer parts, though, like not as many alternate hands or something.)  

This Phantasm toy is... almost perfect?  Like, it's amazing until you get down to the ankles.  Most toys in this series, unless they're, like, the Penguin, have ankles that position both to and fro and side to side, so that soles can be planted firmly on the ground regardless of the angle of the legs.  Not Phantasm!  For some reason, they didn't give her side-to-side ankle articulation like nearly everyone else.  It's kind of annoying!  Everything else here is up to par.  I especially like how her head moves around on its neck joint inside the more-rubbery-plastic hood.  But damn, those ankles, why.  Why.

Phantasm's just a smidge shorter than Batman, which I guess is a compromise between her costumed height (huge!) and her height when she's got her mask off (probably 5'7").

She'll be super menacing and supernaturally unstoppable until the very moment you find out she's a girl and then you have to rescue her a bunch and then she'll disappear for like fifteen minutes while you fight the Joker because it's not like this movie is about her or anything.


Posted October 7, 2015 at 11:35 pm

Yay, Poison Ivy!  She was held back for a few months when DC Collectibles, an actual professional toy company, learned that, oh, hey, you guys are saying that translucent plastic painted over isn't exactly sturdy and it kind of crumbles and breaks really easily?  It's like NASA learning our Moon isn't a star.  You guys should know this!

But still, they re-engineered her to not have translucent plastic, and here she is, finally!  I was looking forward to her second-most, out of all the BTAS/TNBA toys, because I love me some TNBA Poison Ivy.  The color palette, man.  I don't understand why Poison Ivy isn't always just, y'know, green.  She was in the comics for a while, but the New 52 made her peachy again.  Boo!  GREEN.  GIVE ME GREEN.  And this bright minty green is the best.  

Poison Ivy comes with the same kinda stand everyone else does, with her model sheet printed on the face of it, plus two sets of extra hands and three various beakers and flasks.  She... might be able to hold one of them?  The holdy-hands -- or at least the ones that look holdy -- don't really look large enough to fit around the neck of the bottles, and I'm not gonna force it.  So let's just imagine what that would look like.  In addition to the holdy hands, she has fists and the open-palm hands she comes packaged with.  I wish she had some open-palm hands with her fingers splayed open more.  I want her to be, like, orchestrating planet growth with her mind or whatever she does.  The normal open-palm hands kinda manage a little, but it's not quite there.  

Poison Ivy's head is huge!  I mean, this is on model.  Bruce Timm lady heads are huge.  But still.  It's a little more obvious in 3D.  

Anyway, I love her.  Even though her articulation's a little shallow.  She's my problematic fave.

Posted April 7, 2015 at 7:00 pm

Finally the second wave of BTAS and TNBA-inspired 6-inch figures from DC Collectibles is out, delayed a month or two to address concerns about quality control.  Apparently DC Collectibles discovered a few years later than everyone else that translucent plastic isn't the best choice for joints.  Poison Ivy is being held back even more, since she has more stuff to be fixed.  

But here's Man-Bat!  He came in a huge box, rather than being carded, with his gigantic outspread wingspan in full display.   Despite this, he costs the same as the other guys, 25 bucks.  It'll all even out when you pay that much for TNBA Robin.  

Sure enough, nothing on him seems fragile!  He feels much less breaky.  However, dang are his shoulder joints loose!  Man-Bat comes with two sets of arm/wings -- unfurled and furled -- and when I first looked at him in the box I worried I might break him just trying to yank his shoulders out to swap parts.  THIS IS THE OPPOSITE OF THE PROBLEM, IT SEEMS.  His shoulders just fall out whenever.  So he's kind of annoying to play with and pose.  I'll have to look into this Clear Nail Polish solution I've heard about over the years.  Y'know, tighten up those joints with some clearcoat.

I also wish his neck joint had more range.  He can tilt his head down well enough, but he can't really point his head up so that he can maintain a natural flying position.  

Other than that, I am strongly enamored with him.  But then, it's hard to hate a toy that LOOKS like this, even if it falls apart when you touch him.  Also, he comes with a cassette tape and three prescription pill bottles, the latter of which I'm sure will get some hilarious use in conjunxion with other toys.  (It has to be with other toys, since Man-Bat himself is not sculpted to hold any of them.)  I am also darkly amused at my sweet new cassette tape accessory.  I like to jokingly mock it for being a toy of a cassette tape while sitting in full view of all my Ravages and Buzzsaws.  

Posted December 14, 2014 at 8:10 pm

Just like Batman in "Heart of Ice," I have the sniffles, so let's talk about Mr. Freeze.  SYNERGY!

Behold, it's hyperposeable Mr. Freeze!  ...which seems kind of oxymoronic.  Of all the folks who need the possibility of dynamic poseability, he's kind of low on the list, if not off it completely.  The old Mission Masters Mr. Freeze based on the same design seemed sufficient enough with shoulders, neck, and hips.  I mean, dude is dead to emotion.  He doesn't move much.  

But hey, good news, sort of!  Mr. Freeze does have a lot of articulation, but some of it's pretty shallow.  We're talking, like, his elbows move maybe 20 degrees.  So you can get a little bit of subtle movement to him, but he's never going to be dynamic.  His legs are way too long for him to look anything but doofy anyway.  I do appreciate his universal shoulders and his articulated ankles, though.  You wouldn't think thick boots like his could integrate ankle articulation, yet they do.

Like the other toys in the line, Mr. Freeze comes with an assortmant of alternate hands.  Be careful yanking them out and pushing new ones in.  I broke my Batman that way, and I ain't gonna let it happen to one of these toys again.  He also comes with his freeze gun, and there's a hand that's sculpted to hold it, so I'd recommend getting that hand gripped around the gun while the hand isn't attached to the wrist.  It's gonna take some shoving, and you don't wanna accidentally shove something wrong and break the peg.

Mr. Freeze also comes with those sweet-ass insect legs that he had in "Cold Comfort" because his body disintegrated and he was just a head on a robot body.  They are tall and sleek and they attach via balljoints to the bottom of his collar.  This will also require excessive force.  Those balljoint sockets are friggin' tight.  Be careful to only push on the balljoint itself, because those legs may show plastic stress at other areas.  

And, of course, he comes with a stand.  Mr. Freeze has the largest feet of any of these guys so far, but he's so tall and lean that he needs the stand anyway.  As with the others, his character model turnarounds are printed on the surface of it. 

Mr. Freeze is friggin' beautiful, but fragile.  The former wins out with me, and so I adore him, but you still wanna keep your mind on the latter.  

Posted November 27, 2014 at 12:05 am

Shortpacked!-the-comic has talked about the upcoming series of 6-inch poseable Batman The Animated Series/The New Batman Adventures toys from DC Collectibles a few times, usually in terms of intense sexual arousal.  Well they no longer upcoming, man, they are finally here.

They started with the thing I have always wanted forever and ever, which is New Batman Adventures Batman.  I've probably talked about this before, but that version of Batman is my mind's eye's Batman.  That will always be the real Batman to me, until I die.  That's just how he looks.  If he were a real guy standing in front of me, he'd look like that cartoon character somehow.  Real people in suits, Batman doesn't look like that.  Real life does Batman a disservice.  He's actually a drawing, uncontained by your dumb physics and anatomy.  He's a man-shaped tower of specific shapes and lines.  That's just how Batman is.  

And this is a toy of that.

Yeah, I've got kind of a pile of toys of that, but they were just prophets sent on ahead to herald the arrival of our true TNBA Batman toy, as if they were all John the Baptist.  They were relatively tiny and immobile and they didn't come with such a wealth of important extra stuff.  This Batman is not just the base humanoid figure, but he comes with three extra sets of hands.  Don't like the clenched fists?  He has open, relaxed palms you can swap in instead.  Want him to be holding a grappling hook launcher?  He comes with both a hand sculpted holding a grappling hook launcher and just the launcher itself as a separate accessory.  (And a Batarang, obviously)  He comes with an extra cape if you want the cape to hang over more of his shoulders and don't mind his shoulder articulation being more limited.  And he comes with a friggin' stand with his character model sheet printed on it.  There's a plastic rod you shove in the back of the stand that comes with a claw arm that can hold him in place over the stand, because, let's face it, this is a Bruce Timm design, so his feet are kind of small.  

It's everything I've ever wanted.

However, I did break my first one.  I don't think it was a very good specimen -- his leg popped off at the hip when I tried to splay it to the side, but it went back on easy enough.  It was the wrist swapping that did the real damage -- the wrist peg broke clean off in the arm stump like chalk.  I got a second one, though, and it was perfect.  I have no idea how pervasive the bad QC ones are, but I definitely encountered one bad one myself.  Hopefully not too many are like that first one.  (On the same day I bought a Lil' Gotham Damian Wayne and his arm crumbled off out of the package, whoof.  Geez, DC Collectibles.)  

You have to remove Batman's head to swap the capes, and this requires excessive force.  But this is something you want to do anyway, because once you loosen that head, make sure you don't push it back in all the way it was before.  The head has a much greater range of movement now.  He can look up and down and tilt his head to one side or the other.  It's great.  Otherwise it just turns left or right despite being on a ball joint.

So, yeah.  This guy stands on my desk and I look over and can't believe it's a real physical object in front of me.  It's one of the favorite things I own.

Just, uh, don't buy a bum one, somehow.  

Page 1